Microsoft

Here’s a first look at Halo Infinite’s multiplayer mode

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343 Industries is back and ready to demo more Halo Infinite. Today at Microsoft’s Xbox + Bethesda showcase, we got a new look at the multiplayer side of Halo Infinite. The game will run at up to 120fps in this mode on the Xbox Series X, and offer classics like capture the flag mixed in with new abilities like using a grapple hook to pick up objects.

“When it comes to gameplay, our goal is to deliver a multiplayer experience that honors classic Halo combat while also offering new players the support needed to jump in and have a great time,” says Joseph Staten, creative lead for Halo Infinite. “To that end, we’re introducing the Spartan Academy and Spartan Commander Laurette who will help players familiarize themselves with maps, weapons, and equipment.”

A Halo Infinite multiplayer map.
Image: Microsoft

343 Industries is also adding in bots matches into Halo Infinite, “so players new and old can warm up before they hit the battlefield.” The multiplayer part of Halo Infinite will be free-to-play across Xbox and PC, and 343 Industries is supporting both crossplay and cross-progression.

A behavior-based anti-cheat system will be in place, that runs on the server side. Unfortunately, the trailer doesn’t mention if and when there will be a beta for Halo Infinite multiplayer, nor when it will launch. Both the campaign and multiplayer modes of Halo Infinite will launch simultaneously later this year during the fall. Brian Jarrard, community director at 343 Industries, has confirmed that “technical previews” for Halo Infinite will launch later this summer, though.

This latest demo is the first time we’ve seen Halo Infinite gameplay since the eight minutes of footage shown nearly a year ago. Reception to the game was mixed last year, with some criticizing the graphics and visuals in the game. This led to 343 Industries delaying the game to 2021, and a leadership shakeup for the Halo Infinite team. 343 also admitting “we do have work to do to address some of these areas and raise the level of fidelity and overall presentation for the final game.”

Update, June 13th 2:50PM ET: Article updated with technical preview information.

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